The evolution to 3D content is considered to be the next quantum leap in the movie industry, and is currently
taking place. The prospect of the home entertainment industry adopting 3D is causing display manufacturers
to develop 3D compatible products. In the past, 3D displays have often been limited by poor image quality.
The current generation of 3D displays can have image quality that approaches that of their 2D counterparts.
3D content has found its way to the cinema and is seeking a way into the home, but will it have a place in the
military environment? This paper discusses the current status of 3D display technology and its suitability to
the military ground mobile environment. It includes an introduction to 3D visualization and examines issues
such as implementation, image quality, and human factors.
KEYWORDS: Organic light emitting diodes, Optical testing, LCDs, Reflectivity, Simulation of CCA and DLA aggregates, Defense technologies, Glasses, Display technology, Military display technology, Electroluminescence
OLED technology has captured the attention of commercial product developers, but is this technology
suitable for military applications? The implementation of OLED technology into three military displays is
described. The design, assembly and testing of these displays is discussed with the goal of addressing the
question of suitability of OLED technology for military use. The results of optical and environmental testing
are presented. The strengths and shortcomings of OLED technology are discussed. A conclusion on the
benefit of OLED technology for military use is provided along with recommended goals for future OLED
developments.
A design flow for implementing a dynamic gamma algorithm in an FPGA is described. Real-time video
processing makes enormous demands on processing resources. An FPGA solution offers some advantages
over commercial video chip and DSP implementation alternatives. The traditional approach to FPGA
development involves a system engineer designing, modeling and verifying an algorithm and writing a
specification. A hardware engineer uses the specification as a basis for coding in VHDL and testing the
algorithm in the FPGA with supporting electronics. This process is work intensive and the verification of the
image processing algorithm executing on the FPGA does not occur until late in the program.
The described design process allows the system engineer to design and verify a true VHDL version of the
algorithm, executing in an FPGA. This process yields reduced risk and development time. The process is
achieved by using Xilinx System Generator in conjunction with Simulink® from The MathWorks. System
Generator is a tool that bridges the gap between the high level modeling environment and the digital world of
the FPGA. System Generator is used to develop the dynamic gamma algorithm for the contrast
enhancement of a candidate display product. The results of this effort are to increase the dynamic range of
the displayed video, resulting in a more useful image for the user.
Conference Committee Involvement (3)
Display Technologies and Applications for Defense, Security, and Avionics IV
6 April 2010 | Orlando, Florida, United States
Display Technologies & Applications for Defense, Security, and Avionics II
20 March 2008 | Orlando, Florida, United States
Display Technologies & Applications for Defense, Security, & Avionics
Access to the requested content is limited to institutions that have purchased or subscribe to SPIE eBooks.
You are receiving this notice because your organization may not have SPIE eBooks access.*
*Shibboleth/Open Athens users─please
sign in
to access your institution's subscriptions.
To obtain this item, you may purchase the complete book in print or electronic format on
SPIE.org.
INSTITUTIONAL Select your institution to access the SPIE Digital Library.
PERSONAL Sign in with your SPIE account to access your personal subscriptions or to use specific features such as save to my library, sign up for alerts, save searches, etc.