Paper
12 March 2002 Comprehensible volume LIC rendering based on 3D significance map
Li Chen, Issei Fujishiro, Yasuko Suzuki
Author Affiliations +
Proceedings Volume 4665, Visualization and Data Analysis 2002; (2002) https://doi.org/10.1117/12.458781
Event: Electronic Imaging, 2002, San Jose, California, United States
Abstract
Although texture-based methods provide a very promising way to visualize 3D vector fields, their dense 3D texture hinders the visualization of a 3D volume. In this paper, we introduce the concept of 3D significance map, and describe how significance values are derived from the intrinsic properties of a vector field. Based on the 3D significance map, we can control transfer functions for comprehensible LIC volume rendering by highlighting significant regions and neglecting insignificant information. We also present a 3D streamline illumination model that can reveal the flow direction embedded in a solid LIC texture. Experimental results illustrate the feasibility of our method.
© (2002) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Li Chen, Issei Fujishiro, and Yasuko Suzuki "Comprehensible volume LIC rendering based on 3D significance map", Proc. SPIE 4665, Visualization and Data Analysis 2002, (12 March 2002); https://doi.org/10.1117/12.458781
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Cited by 8 scholarly publications.
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KEYWORDS
Volume rendering

Visualization

3D modeling

3D visualizations

Reflection

Convolution

Light sources

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