Paper
24 January 2012 An evaluation of rendering and interactive methods for volumetric data exploration in virtual reality environments
Nan Wang, Alexis Paljic, Philippe Fuchs
Author Affiliations +
Proceedings Volume 8294, Visualization and Data Analysis 2012; 82940W (2012) https://doi.org/10.1117/12.912312
Event: IS&T/SPIE Electronic Imaging, 2012, Burlingame, California, United States
Abstract
In this paper we evaluate one interaction method and four display techniques for exploring volumetric datasets in virtual reality immersive environments. We propose an approach based on the display of a subset of the volumetric data, as isosurfaces, and an interactive manipulation of the isosurfaces to allow the user to look for local feature in the datasets. We also studied the influence of four different rendering techniques for isosurface rendering in a virtual reality system. The study is based on a search and point task in a 3D temperature field. User precision, task completion time and user movement were evaluated during the test. The study allowed to choose the most suitable rendering mode for isosurface representation, and provided guidelines for data exploration tasks in immersive environments.
© (2012) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Nan Wang, Alexis Paljic, and Philippe Fuchs "An evaluation of rendering and interactive methods for volumetric data exploration in virtual reality environments", Proc. SPIE 8294, Visualization and Data Analysis 2012, 82940W (24 January 2012); https://doi.org/10.1117/12.912312
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Cited by 1 scholarly publication.
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KEYWORDS
Visualization

Virtual reality

Head

Clouds

3D volumetric displays

Data visualization

Optical tracking

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