Paper
24 November 2009 Key-problem analysis and experimental research of stereo HMD used in augmented reality
Wei-Qing Gao, Shi-E Zhou, Guo-Qiang Lv, Hai Ming
Author Affiliations +
Proceedings Volume 7509, 2009 International Conference on Optical Instruments and Technology: Optoelectronic Devices and Integration; 75090H (2009) https://doi.org/10.1117/12.837498
Event: International Conference on Optical Instrumentation and Technology, 2009, Shanghai, China
Abstract
The key problems to be solved in stereo HMD (Head-Mounted Display) used in augmented reality are analyzed, such as brightness of image, fusion of virtual and real scene, binocular rivalry, occlusion, distortion, stereo vision and tracking of head and line of sight. An experimental platform of HMD is developed by discrete elements to research the key problems. The problem of fusion of virtual and real scene can be solved effectively by replacing the common beam splitter with polarization beam splitter in combiner. The variations of HMD vision effects including binocular rivalry with binocular overlapped range are investigated, and the results indicate that the optimal effect is achieved when the binocular overlapped range is 33~50% of the monocular field of view (FOV). At last, stereo vision is realized in HMD by the stereo image pairs made up according to the parallax theory.
© (2009) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Wei-Qing Gao, Shi-E Zhou, Guo-Qiang Lv, and Hai Ming "Key-problem analysis and experimental research of stereo HMD used in augmented reality", Proc. SPIE 7509, 2009 International Conference on Optical Instruments and Technology: Optoelectronic Devices and Integration, 75090H (24 November 2009); https://doi.org/10.1117/12.837498
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KEYWORDS
Head-mounted displays

LCDs

Augmented reality

Polarizers

Virtual reality

Eye

Distortion

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