Paper
5 March 2007 An application driven comparison of depth perception on desktop 3D displays
Nick Holliman, Barbara Froner, Simon Liversedge
Author Affiliations +
Proceedings Volume 6490, Stereoscopic Displays and Virtual Reality Systems XIV; 64900H (2007) https://doi.org/10.1117/12.706275
Event: Electronic Imaging 2007, 2007, San Jose, CA, United States
Abstract
Desktop 3D displays vary in their optical design and this results in a significant variation in the way in which stereo images are physically displayed on different 3D displays. When precise depth judgements need to be made these differences may become critical to task performance. Applications where this is a particular issue include medical imaging, geoscience and scientific visualization. We investigate perceived depth thresholds for four classes of desktop 3D display; full resolution, row interleaved, column interleaved and colour-column interleaved. Given the same input image resolution we calculate the physical view resolution for each class of display to geometrically predict its minimum perceived depth threshold. To verify our geometric predictions we present the design of a task where viewers are required to judge which of two neighboring squares lies in front of the other. We report results from a trial using this task where participants are randomly asked to judge whether they can perceive one of four levels of image disparity (0,2,4 and 6 pixels) on seven different desktop 3D displays. The results show a strong effect and the task produces reliable results that are sensitive to display differences. However, we conclude that depth judgement performance cannot always be predicted from display geometry alone. Other system factors, including software drivers, electronic interfaces, and individual participant differences must also be considered when choosing a 3D display to make critical depth judgements.
© (2007) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Nick Holliman, Barbara Froner, and Simon Liversedge "An application driven comparison of depth perception on desktop 3D displays", Proc. SPIE 6490, Stereoscopic Displays and Virtual Reality Systems XIV, 64900H (5 March 2007); https://doi.org/10.1117/12.706275
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CITATIONS
Cited by 17 scholarly publications.
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KEYWORDS
3D displays

Glasses

Image resolution

Camera shutters

Diffusion tensor imaging

Optical resolution

Eye

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