Paper
30 January 2006 An interactive camera placement and visibility simulator for image-based VR applications
Andrei State, Greg Welch, Adrian Ilie
Author Affiliations +
Proceedings Volume 6055, Stereoscopic Displays and Virtual Reality Systems XIII; 605520 (2006) https://doi.org/10.1117/12.660341
Event: Electronic Imaging 2006, 2006, San Jose, California, United States
Abstract
We describe an interactive software simulator that assists with the design of multi-camera setups for applications such as image-based virtual reality, three-dimensional reconstruction from still or video imagery, surveillance, etc. Instead of automating the camera placement process, our goal is to assist a user by means of a simulator that supports interactive placement and manipulation of multiple cameras within a pre-modeled three-dimensional environment. It provides a real-time 3D rendering of the environment, depicting the exact coverage of each camera (including indications of occluded and overlap regions) and the effective spatial resolution on the surfaces. The simulator can also indicate the dynamic coverage of pan-tilt-zoom cameras using "traces" to highlight areas that are reachable within a user-selectable interval. We describe the simulator, its underlying "engine" and its interface, and we show an example multi-camera setup for remote 3D medical consultation, including preliminary 3D reconstruction results.
© (2006) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Andrei State, Greg Welch, and Adrian Ilie "An interactive camera placement and visibility simulator for image-based VR applications", Proc. SPIE 6055, Stereoscopic Displays and Virtual Reality Systems XIII, 605520 (30 January 2006); https://doi.org/10.1117/12.660341
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CITATIONS
Cited by 9 scholarly publications and 2 patents.
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KEYWORDS
Cameras

Device simulation

Computer simulations

3D modeling

Visualization

Visibility

Distortion

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