Paper
14 March 2005 A 3D character animation engine for multimodal interaction on mobile devices
Enrico Sandali, Fabio Lavagetto, Paolo Pisano
Author Affiliations +
Proceedings Volume 5684, Multimedia on Mobile Devices; (2005) https://doi.org/10.1117/12.596705
Event: Electronic Imaging 2005, 2005, San Jose, California, United States
Abstract
Talking virtual characters are graphical simulations of real or imaginary persons that enable natural and pleasant multimodal interaction with the user, by means of voice, eye gaze, facial expression and gestures. This paper presents an implementation of a 3D virtual character animation and rendering engine, compliant with the MPEG-4 standard, running on Symbian-based SmartPhones. Real-time animation of virtual characters on mobile devices represents a challenging task, since many limitations must be taken into account with respect to processing power, graphics capabilities, disk space and execution memory size. The proposed optimization techniques allow to overcome these issues, guaranteeing a smooth and synchronous animation of facial expressions and lip movements on mobile phones such as Sony-Ericsson's P800 and Nokia's 6600. The animation engine is specifically targeted to the development of new "Over The Air" services, based on embodied conversational agents, with applications in entertainment (interactive story tellers), navigation aid (virtual guides to web sites and mobile services), news casting (virtual newscasters) and education (interactive virtual teachers).
© (2005) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Enrico Sandali, Fabio Lavagetto, and Paolo Pisano "A 3D character animation engine for multimodal interaction on mobile devices", Proc. SPIE 5684, Multimedia on Mobile Devices, (14 March 2005); https://doi.org/10.1117/12.596705
Advertisement
Advertisement
RIGHTS & PERMISSIONS
Get copyright permission  Get copyright permission on Copyright Marketplace
KEYWORDS
Solid modeling

3D modeling

Mobile devices

Visualization

Multimedia

Video

OpenGL

RELATED CONTENT

The future of 3D and video coding in mobile and...
Proceedings of SPIE (September 26 2013)
Binary Format for Scene (BIFS) combining MPEG 4 media...
Proceedings of SPIE (December 28 1998)
Lip animation based on observed 3D speech dynamics
Proceedings of SPIE (December 22 2000)
Face customization in a real-time digiTV stream
Proceedings of SPIE (February 27 2002)
MPEG-4 outer-inner lip FAP interpolation
Proceedings of SPIE (March 14 2005)

Back to Top