Paper
19 March 2004 Acoustic simulation in architecture with parallel algorithm
Xiaohong Li, Xinrong Zhang, Dan Li
Author Affiliations +
Proceedings Volume 5444, Fourth International Conference on Virtual Reality and Its Applications in Industry; (2004) https://doi.org/10.1117/12.561143
Event: Fourth International Conference On Virtual Reality and Its Applications in Industry, 2003, Tianjin, China
Abstract
In allusion to complexity of architecture environment and Real-time simulation of architecture acoustics, a parallel radiosity algorithm was developed. The distribution of sound energy in scene is solved with this method. And then the impulse response between sources and receivers at frequency segment, which are calculated with multi-process, are combined into whole frequency response. The numerical experiment shows that parallel arithmetic can improve the acoustic simulating efficiency of complex scene.
© (2004) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Xiaohong Li, Xinrong Zhang, and Dan Li "Acoustic simulation in architecture with parallel algorithm", Proc. SPIE 5444, Fourth International Conference on Virtual Reality and Its Applications in Industry, (19 March 2004); https://doi.org/10.1117/12.561143
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KEYWORDS
Acoustics

Computer simulations

Computer architecture

Algorithm development

Receivers

Visualization

Absorption

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