Paper
29 December 2000 Interactive browsing of 3D environment over the Internet
Cha Zhang, Jin Li
Author Affiliations +
Proceedings Volume 4310, Visual Communications and Image Processing 2001; (2000) https://doi.org/10.1117/12.411829
Event: Photonics West 2001 - Electronic Imaging, 2001, San Jose, CA, United States
Abstract
In this paper, we describe a system for wandering in a realistic environment over the Internet. The environment is captured by the concentric mosaic, compressed via the reference block coder (RBC), and accessed and delivered over the Internet through the virtual media (Vmedia) access protocol. Capturing the environment through the concentric mosaic is easy. We mount a camera at the end of a level beam, and shoot images as the beam rotates. The huge dataset of the concentric mosaic is then compressed through the RBC, which is specifically designed for both high compression efficiency and just-in-time (JIT) rendering. Through the JIT rendering function, only a portion of the RBC bitstream is accessed, decoded and rendered for each virtual view. A multimedia communication protocol -- the Vmedia protocol, is then proposed to deliver the compressed concentric mosaic data over the Internet. Only the bitstream segments corresponding to the current view are streamed over the Internet. Moreover, the delivered bitstream segments are managed by a local Vmedia cache so that frequently used bitstream segments need not be streamed over the Internet repeatedly, and the Vmedia is able to handle a RBC bitstream larger than its memory capacity. A Vmedia concentric mosaic interactive browser is developed where the user can freely wander in a realistic environment, e.g., rotate around, walk forward/backward and sidestep, even under a tight bandwidth of 33.6 kbps.
© (2000) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Cha Zhang and Jin Li "Interactive browsing of 3D environment over the Internet", Proc. SPIE 4310, Visual Communications and Image Processing 2001, (29 December 2000); https://doi.org/10.1117/12.411829
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CITATIONS
Cited by 12 scholarly publications.
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KEYWORDS
Internet

3D modeling

Cameras

Virtual reality

Computer graphics

Image compression

Lithium

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