Paper
22 July 1999 Path planning in a two-dimensional environment
Richard K. Fox, Antonio Garcia Jr., Michael L. Nelson
Author Affiliations +
Abstract
This paper presents a path planning algorithm that is part of the STESCA control architecture for autonomous vehicles. The path planning algorithm models an autonomous vehicle's path as a series of line segments in Cartesian space and compares each line segment to a list of known obstacles and hazardous areas to determine if any collisions or hindrances exist. In the event of a detected collision, the algorithm selects a point outside the obstacle or hazardous area, generates two new path segments that avoid the obstruction and recursively checks the new paths for other collisions. Once underway, if the autonomous vehicle encounters previously unknown obstacles or hazardous areas, the path planner operates in a run-time mode that decides how to re-route the path around the obstacle or abort. This paper describes the path planner along with examples of path planning in a two-dimensional environment with a wheeled land-based robotic vehicle.
© (1999) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Richard K. Fox, Antonio Garcia Jr., and Michael L. Nelson "Path planning in a two-dimensional environment", Proc. SPIE 3693, Unmanned Ground Vehicle Technology, (22 July 1999); https://doi.org/10.1117/12.354456
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CITATIONS
Cited by 1 scholarly publication.
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KEYWORDS
Safety

Environmental sensing

Data modeling

Detection and tracking algorithms

Sensors

3D modeling

Computer architecture

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