Paper
17 February 1995 Three-dimensional subband coding implemented in programmable real-time hardware
William E. Glenn
Author Affiliations +
Abstract
Pyramid codes such as 3-D subband coding, wavelet and fractile can be implemented with much simpler encoders and decoders than DCT-based compression systems. Since they do not use blocks, they do not suffer from blocking artifacts. They are particularly useful when the cost of the encoder is a concern, such as picture phone, teleconferencing, and camcorders. If used in production, post-production processing can be implemented without degradation. A programmable real-time encoder and decoder have been constructed for evaluating color 3-D subband coding algorithms. The results of tests with this hardware are presented for a wide range of compression ratios as well as the post-production processing of compressed video.
© (1995) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
William E. Glenn "Three-dimensional subband coding implemented in programmable real-time hardware", Proc. SPIE 2451, Advanced Image and Video Communications and Storage Technologies, (17 February 1995); https://doi.org/10.1117/12.201197
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KEYWORDS
Spatial frequencies

Image processing

Visual system

Image compression

Image resolution

Computer programming

Visualization

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