Paper
1 January 1992 Computer simulation of loose abrasive grinding aspherical optical surface by local figuring pitch (Proceedings Only)
Rang-Seng Chang, Pair-Yuan Lee
Author Affiliations +
Abstract
Methods of shaping aspherical surface by grinding and polishing the workpieces are of the greatest interest in manufacturing optical components. One of the most conveient method is to use traditional loose abrasive grinding machine with local figuring pitch. Real time simulation of the aspheric loose abrasive grinding process base on a modified Preston equation and correlated with the shape of local figuring pitch is built up. The simulated target is basically on two spindle grinder'to generate axis symmetric aspherical. The cornputer simulation parameters include the frequencies of the tool and workpiece, the length of oscillating arm, the frequency of eccentric osillation, and historical effect ets. The surface profile related to the grinding factor vs. Workpiece diameter are drawn on the displayin realtime. The sucessive changes of surface profile is shown on display, the shape of analysis of the local figuring pitch are also dicussed in this paper. The results are close to our simulation result.
© (1992) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Rang-Seng Chang and Pair-Yuan Lee "Computer simulation of loose abrasive grinding aspherical optical surface by local figuring pitch (Proceedings Only)", Proc. SPIE 1531, Advanced Optical Manufacturing and Testing II, (1 January 1992); https://doi.org/10.1117/12.134874
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Cited by 4 scholarly publications.
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KEYWORDS
Surface finishing

Computer simulations

Polishing

Optics manufacturing

Abrasives

Optical spheres

Optical testing

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