Paper
8 December 2023 Evaluation on the red sports culture system from the perspective of VR
Jinglin Wang, Zhibin Liu
Author Affiliations +
Proceedings Volume 12943, International Workshop on Signal Processing and Machine Learning (WSPML 2023); 129430Y (2023) https://doi.org/10.1117/12.3014686
Event: International Workshop on Signal Processing and Machine Learning (WSPML 2023), 2023, Hangzhou, ZJ, China
Abstract
Regular exercise refers to the physical activities that people perform in their daily life, such as walking, running, swimming, cycling, etc. These activities are often performed to stay healthy, build up and relax. The purpose of regular exercise is to improve the individual's physical fitness and health level. The red movement is the political movement conducted in the Chinese mainland and other socialist countries. These movements were usually organized by the government or political parties and aimed to promote the socialist revolution and construction. The purpose of the Red movement is to realize the ideals and goals of socialism through collective action. In order to better inherit and carry forward the spirit of China, one must strengthen digital construction. The operational mechanism of the red sports culture system, from the perspective of virtual cultural reality, refers to the establishment of an advanced education model that conforms to the characteristics of the times and the needs of modern society through scientific analysis of the development and changing directions of the new era and situation. This article takes the research on the red sports culture system from the perspective of VR (Virtual Reality) as the theme. In order to deeply understand and explore the value of red culture in sports, this article applies the theory of red sports culture system and, with the help of VR technology, delves into the deep connotation of red sports culture. At the same time, the significance and prospects of red sports culture are elaborated, which also plays a positive role in promoting research on red sports culture.
(2023) Published by SPIE. Downloading of the abstract is permitted for personal use only.
Jinglin Wang and Zhibin Liu "Evaluation on the red sports culture system from the perspective of VR", Proc. SPIE 12943, International Workshop on Signal Processing and Machine Learning (WSPML 2023), 129430Y (8 December 2023); https://doi.org/10.1117/12.3014686
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KEYWORDS
Virtual reality

Design and modelling

Education and training

Computing systems

Displays

Visualization

Industrial applications

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