Presentation
13 March 2024 From 0 to production, what is takes to create a competing headset and ecosystem in 2024
Author Affiliations +
Abstract
The AR/VR seems more and more crowded, but the number of platforms and headsets is actually shrinking. The market is consolidating and it's getting more and more difficult for newcomers to compete. We will dive in the details of what it really takes to bring an idea to an actual product. Some anecdotes and scars will be shared.
Conference Presentation
© (2024) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Stan Larroque "From 0 to production, what is takes to create a competing headset and ecosystem in 2024", Proc. SPIE 12914, SPIE AR, VR, MR Invited Talks 2024, 129140N (13 March 2024); https://doi.org/10.1117/12.3024898
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