Ward van der Tempel,1 Robert Collier,1 Kostas Pataridis,1 Ségolène Rogge,1 Arman Alaie,1 Jean-Sébastien Staelens,1 Mahmoud Shahin,1 Johannes Peeters,1 André Miodezky,1 Christian Mourad1
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XR devices immerse the user in an augmented world, with digital elements which must be seamlessly blended with the physical world. To achieve this functionality, a perception technology is required. This technology must offer robust operation independently of the environment, must operate within a very tight power budget, and must have very low latency. Existing technologies have been unable to meet all of these demands. VoxelSensors’ sensing and perception technology disrupts the sensorial status quo with the development of unique active event sensors (AES) enabling robust low power and low latency 3D active sensing using laser beam triangulation. This paper will discuss the merits of the proposed sensing paradigm in the context of XR platforms and introduce Switching Pixels® Active Event Sensors.
Ward van der Tempel,Robert Collier,Kostas Pataridis,Ségolène Rogge,Arman Alaie,Jean-Sébastien Staelens,Mahmoud Shahin,Johannes Peeters,André Miodezky, andChristian Mourad
"Low-power, low-latency perception for XR", Proc. SPIE 12449, Optical Architectures for Displays and Sensing in Augmented, Virtual, and Mixed Reality (AR, VR, MR) IV, 1244913 (16 March 2023); https://doi.org/10.1117/12.2663040
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Ward van der Tempel, Robert Collier, Kostas Pataridis, Ségolène Rogge, Arman Alaie, Jean-Sébastien Staelens, Mahmoud Shahin, Johannes Peeters, André Miodezky, Christian Mourad, "Low-power, low-latency perception for XR," Proc. SPIE 12449, Optical Architectures for Displays and Sensing in Augmented, Virtual, and Mixed Reality (AR, VR, MR) IV, 1244913 (16 March 2023); https://doi.org/10.1117/12.2663040