Presentation + Paper
27 March 2021 Light-field brings Augmented Reality to the personal space
Author Affiliations +
Abstract
The state-of-the-art Virtual and Augmented Reality (VR/AR) hardware fails to deliver satisfying visual experience due to missing or conflicting focus cues. The absence of natural focal depth in digital 3D imagery causes the so-called vergence-accommodation conflict, focal rivalry, and possibly damage the eye-sight, especially during prolonged viewing of virtual objects within the arm’s reach. It remains one of the most challenging and market- blocking problems in the VR/AR arena today. This talk will introduce CREAL’s unique near-to-eye light-field projection system that provides high-resolution 3D imagery with fully natural focus cues. The system operates without eye-tracking or severe penalty on image quality, rendering load, power consumption, data bandwidth, form-factor, production cost, or complexity.
Conference Presentation
© (2021) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Tomas Sluka, Alexander Kvasov, Tomas Kubes, Jonathan Masson, Alexandre Fotinos, Gregoire Smolik, Grigore Suruceanu, Selman Ergunay, Alexis Michoud, Gregoire Hirt, Patrick Kabengera, and Joel Comminot "Light-field brings Augmented Reality to the personal space", Proc. SPIE 11765, Optical Architectures for Displays and Sensing in Augmented, Virtual, and Mixed Reality (AR, VR, MR) II, 117650S (27 March 2021); https://doi.org/10.1117/12.2584091
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KEYWORDS
Displays

Modulation

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